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GHSA-44cp-c3ww-9rv5

ImageMagick has a Heap Buffer Over-Write in SF3 encoder when writing multi-frame image

Source: GitHub Advisory Database (reviewed) Moderate CVE-2026-53465

Packages

EcosystemPackageAffectedFixed in
NuGet Magick.NET-Q16-AnyCPU < 14.14.0 14.14.0
NuGet Magick.NET-Q16-HDRI-AnyCPU < 14.14.0 14.14.0
NuGet Magick.NET-Q16-HDRI-OpenMP-arm64 < 14.14.0 14.14.0
NuGet Magick.NET-Q16-HDRI-arm64 < 14.14.0 14.14.0
NuGet Magick.NET-Q16-HDRI-x64 < 14.14.0 14.14.0
NuGet Magick.NET-Q16-HDRI-x86 < 14.14.0 14.14.0
NuGet Magick.NET-Q16-OpenMP-arm64 < 14.14.0 14.14.0
NuGet Magick.NET-Q16-OpenMP-x64 < 14.14.0 14.14.0
NuGet Magick.NET-Q16-arm64 < 14.14.0 14.14.0
NuGet Magick.NET-Q16-x64 < 14.14.0 14.14.0
NuGet Magick.NET-Q16-x86 < 14.14.0 14.14.0
NuGet Magick.NET-Q8-AnyCPU < 14.14.0 14.14.0
NuGet Magick.NET-Q8-OpenMP-arm64 < 14.14.0 14.14.0
NuGet Magick.NET-Q8-OpenMP-x64 < 14.14.0 14.14.0
NuGet Magick.NET-Q8-arm64 < 14.14.0 14.14.0
NuGet Magick.NET-Q8-x64 < 14.14.0 14.14.0
NuGet Magick.NET-Q8-x86 < 14.14.0 14.14.0

Details

As written in the advisory (Markdown source, shown as plain text).

An crafted multi-frame can result in a heap buffer over-write when encoding it with the SF3 encoder.

References

External links from the advisory. They lead to third-party sites.