GHSA-8jx2-rhfh-q928
godot-mcp has Command Injection via unsanitized projectPath
Packages
| Ecosystem | Package | Affected | Fixed in |
|---|---|---|---|
| npm | @coding-solo/godot-mcp | < 0.1.1 | 0.1.1 |
Details
As written in the advisory (Markdown source, shown as plain text).
### Impact
A Command Injection vulnerability in godot-mcp allows remote code execution. The `executeOperation` function passed user-controlled input (e.g., `projectPath`) directly to `exec()`, which spawns a shell. An attacker could inject shell metacharacters like `$(command)` or `&calc` to execute arbitrary commands with the privileges of the MCP server process.
This affects any tool that accepts `projectPath`, including `create_scene`, `add_node`, `load_sprite`, and others.
### Patches
Fixed in version 0.1.1 by switching from `exec()` to `execFile()`, which does not invoke a shell.
### Workarounds
None. Users should upgrade immediately.
### Resources
- https://github.com/Coding-Solo/godot-mcp/issues/64
- https://github.com/Coding-Solo/godot-mcp/pull/67
References
External links from the advisory. They lead to third-party sites.
- https://github.com/Coding-Solo/godot-mcp/security/advisories/GHSA-8jx2-rhfh-q928
- https://nvd.nist.gov/vuln/detail/CVE-2026-25546
- https://github.com/Coding-Solo/godot-mcp/issues/64
- https://github.com/Coding-Solo/godot-mcp/pull/67
- https://github.com/Coding-Solo/godot-mcp/commit/21c785d923cfdb471ea60323c13807d62dfecc5a
- https://github.com/Coding-Solo/godot-mcp